Elite dangerous powerplay factions

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In our time, the different types of Powers could be represented by Microsoft, the European Union or even Guinness for example. The Powers are established political & economic groups big enough to be noticed in the galaxy of 3305. The feature, although quite complete and well thought out on paper, has a lot of gameplay and mechanics issues that require updates.įrontier had made plans to gather the community’s feedback, but no fresh information have been released for the past two years.

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You got it: Powerplay is based on the management of the Power’s Commands Capital and its systems.

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Be strategic in Diplomacy to create alliances with other players, factions and powers.Monitor the other Powers to counter their plans and turn them to your advantage.Control the systems you own to repel enemies and assist with the general administration (Control).Run Expansions into new systems that have been prepared, in competition with other interested Powers (Expansion).Prepare systems with low CC Upkeep & high CC production values (Subversion).

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Managing a Power effectively requires the most advanced management possible from the community in order to: The more systems your Power owns, the more powerful it will be!īut beware, these systems have maintenance costs (Upkeep), and having high Upkeeps could put your Power at risk if you don’t have enough Command Capital to manage it properly.

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